Website powered by

AVERY JOHNSON | COMBAT EVOLVED

Breakdowns below

Made as an exercise. I put together the character kit bash for other projects and wanted to do a render pushing the limits of the models. From his beard stubble, to the lent on his BDU and cap. All material shading work is custom. I put special care into the head models shaders to match reference to the H2A cinematic version of Johnson's head as closely as possible using only an in-game model.

Inspired by the Sergeant Johnson design from Halo Combat Evolved. Only possible thanks to AbiSV's wonderful recreation of that games marine armor.

Attributions:
AbiSV - the Combat Evolved marine armor and MA5B models
https://www.artstation.com/artwork/ExDKn

"Our big green style cannot be defeated!"

"Our big green style cannot be defeated!"

B&W variant

B&W variant

Breakdown

Breakdown

Roughness details

Roughness details