Breakdowns below
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Made as an exercise. I put together the character kit bash for other projects and wanted to do a render pushing the limits of the models. From his beard stubble, to the lent on his BDU and cap. All material shading work is custom. I put special care into the head models shaders to match reference to the H2A cinematic version of Johnson's head as closely as possible using only an in-game model.
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Inspired by the Sergeant Johnson design from Halo Combat Evolved. Only possible thanks to AbiSV's wonderful recreation of that games marine armor.
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Attributions:
AbiSV - the Combat Evolved marine armor and MA5B models
https://www.artstation.com/artwork/ExDKn
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